クリーチャー — ドワーフ・兵士
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,

:攻撃クリーチャーはターン終了時まで+1/+0の修整を受ける。 (

はアンタップ・シンボルである。)
The “summoning sickness” rule applies to
. If a creature with an
ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.
When you activate an
ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
If the permanent is already untapped, you can’t activate its
ability. That’s because you can’t pay the “Untap this permanent” cost.
This ability affects only creatures that are attacking at the time it resolves. It won’t affect creatures that attack later in the turn.