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#6 ⸱ Uncommon ⸱ Russian |
![]() Variations— Parts— | Мерцекрыл3 / 1 Полет Когда Мерцекрыл входит в игру, удалите из игры другой целевой перманент. В конце хода верните ту карту в игру под контролем ее владельца.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Penny Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Predh Vintage RulingsAuras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. Once the exiled permanent returns, it's considered a new object with no relation to the object that it was.
If the permanent that returns to the battlefield has any abilities that trigger at the beginning of the end step, those abilities won't trigger that turn.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
The exiled card will return to the battlefield at the beginning of the end step even if Flickerwisp is no longer on the battlefield.
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