Foundations (fdn) | ||
#28 ⸱ Common ⸱ English |
![]() Variations— Parts— | Vanguard Seraph3 / 3 Flying Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Predh Oldschool Premodern RulingsIf you gain life during a turn before Vanguard Seraph is on the battlefield, its last ability won't trigger that turn even if you gain life again later in the turn.
Vanguard Seraph's last ability triggers just once for your first life-gaining event on each turn, no matter how much life you gain.
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