Foundations (fdn) | ||
#370 ⸱ Rare ⸱ English |
![]() Variations : 3Parts— | Skyknight Squire1 / 1 Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Predh Pauper Oldschool Premodern Paupercommander RulingsOnce Skyknight Squire has been blocked, putting enough +1/+1 counters on it to give it flying won't cause it to become unblocked.
If Skyknight Squire enters at the same time as one or more other creatures you control, its first ability will trigger for each of those other creatures.
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