Final Fantasy (fin) | ||
#521 ⸱ Rare ⸱ English |
![]() Variations— Parts : 1 | Dion, Bahamut's Dominant3 / 3 Dragonfire Dive — During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token.
Bahamut, Warden of Light5 / 5 (As this Saga enters and after your draw step, add a lore counter.) I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn. III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up). Flying
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander Rulings— | Market Pricing
Other Printings— |