Final Fantasy (fin) | ||
| #53 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | EterePuoi scegliere nuovi bersagli per la copia.
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Pauper Paupercommander Penny Predh Premodern RulingsIf the spell that's copied has an X whose value was determined as it was cast, the copy will have the same value of X.
After Ether's ability resolves, the next instant or sorcery spell you cast that turn will be copied whether or not it has targets and whether or not you spent the mana added by Ether's ability on that spell.
You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
If the copied spell divides damage or distributes counters among a number of targets, the division and number of targets can't be changed. If you choose new targets, you must choose the same number of targets.
The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
If the spell has any targets, the copy will have the same targets unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
Ether's ability is a mana ability. It doesn't use the stack and can't be responded to.
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