Final Fantasy (fin)

#504 ⸱ Uncommon ⸱ Japanese
ミストの召喚士、リディア

Variations : 1

Parts

ミストの召喚士、リディア

1 / 2
上陸 ― あなたがコントロールしている土地1つが戦場に出るたび、カード1枚を捨ててもよい。そうしたなら、カード1枚を引く。
しょうかん ― , :あなたの墓地にありマナ総量がXである英雄譚・カード1枚を対象とする。それを最終カウンター1個が置かれた状態で戦場に戻す。ターン終了時まで、それは速攻を得る。起動はソーサリーとしてのみ行う。

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2025-06-06

Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

 

2025-06-06

Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

 

2025-06-06

Multiple finality counters on a single permanent are redundant.

 

2025-06-06

Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

 

2025-07-25

Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. As a result, you can have those abilities resolve in the order of your choosing.

 

2025-07-25

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

 

2025-07-25

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Final Fantasy
Final Fantasy