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Future Sight (fut)

#23 ⸱ Rare ⸱ English
Imperial Mask

Variations

Parts : 1

Imperial Mask

Enchantment
When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2007-05-01

Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.

 

2007-05-01

Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.

 

2007-05-01

If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter as copies of whatever it was copying when it last existed on the battlefield.

 

2007-05-01

This card creates tokens that enter as enchantments, not creatures.

 

2007-05-01

If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter as copies of Imperial Mask.

 

Market Pricing

 NormalFoil
Low$0.76
Median$3.63
High$39.99
Market$3.05
Direct Low
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Other Printings