Future Sight (fut)

#96 ⸱ Uncommon ⸱ Japanese
黒焦げ鳴らし

Variations

Parts

黒焦げ鳴らし

クリーチャー — エレメンタル
-1 / 3
二段攻撃
:黒焦げ鳴らしはターン終了時まで+1/+0の修整を受ける。

 

ドミナリアが癒され、新たな生命の形が再びマナで満ちた地に適応しようとする中、精霊は世界に満ちていった。

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2007-05-01

A first strike damage step will be created if Char-Rumbler is in combat, even if its power is 0 or less. The normal combat damage step will follow.

 

2007-05-01

If Char-Rumbler's power changes between the assignment of first-strike combat damage and the assignment of normal combat damage, Char-Rumbler will deal a different amount of damage in each combat damage step.

 

2007-05-01

Yes, Char-Rumbler's printed power is -1. While its power is -1 or 0, it simply deals no combat damage.

 

2021-03-19

Because Char-Rumber's power is normally negative, you'll have to give it at least +2/+0 before it'll deal damage. It won't deal negative damage.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Time Spiral Remastered