Game Night: Free-for-All (gn3) | ||
#33 ⸱ Rare ⸱ French |
![]() Variations— Parts— | Supplique de pouvoirVolonté du conseil — En commençant par vous, chaque joueur vote pour temps ou connaissance. Si temps gagne plus de votes, jouez un tour supplémentaire après celui-ci. Si connaissance gagne plus de votes ou que les votes sont à égalité, piochez trois cartes.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Penny Vintage RulingsYou must vote for one of the available options. You can't abstain.
Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
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