Guildpact (gpt) | ||
#22 ⸱ Uncommon ⸱ German |
![]() Variations— Parts— | Ätherplasma1 / 1 Immer wenn das Ätherplasma eine Kreatur blockt, kannst du das Ätherplasma auf die Hand seines Besitzers zurückbringen. Falls du das tust, kannst du eine Kreaturenkarte aus deiner Hand ins Spiel bringen, so dass sie diese Kreatur blockt.
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsAlthough the creature that enters the battlefield is blocking, it was never declared as a blocking creature for the purposes of abilities that trigger whenever a creature blocks (such as Aetherplasm's ability, for example).
If you want, you can return Aetherplasm to your hand and not put anything onto the battlefield. The attacking creature will still be considered blocked, so it won't be able to deal combat damage to you unless it has trample or a similar ability.
Aetherplasm will return to your hand before any combat damage is assigned.
The creature you put onto the battlefield from your hand is blocking the attacking creature, even if the block couldn't legally be declared (for example, if that creature enters tapped, or it can't block, or the attacking creature has protection from it).
The creature you put onto the battlefield may be the Aetherplasm you just returned to your hand. This allows it to dodge abilities like Deathgazer's.
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