サンホームの重鎮

Variations

Parts

サンホームの重鎮

クリーチャー — 人間・兵士
2 / 2
先制攻撃
教導(このクリーチャーが攻撃するたび、パワーがこれよりも小さい攻撃クリーチャー1体を対象とする。それの上に+1/+1カウンターを1個置く。)

 

「お前にこれを持たせる前に、躱せるかどうか試させてもらう!」

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2018-10-05

If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.

 

2018-10-05

Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.

 

2018-10-05

If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Foundations Jumpstart
Ravnica Remastered