Guilds of Ravnica (grn) | ||
#113 ⸱ Rare ⸱ Russian |
![]() Variations— Parts— | Фактор РискаЦелевой оппонент может заставить Фактор Риска нанести ему 4 повреждения. Если тот игрок этого не делает, то вы берете три карты. Импульс (Вы можете разыграть эту карту из вашего кладбища, сбросив карту в дополнение к оплате других ее стоимостей. Затем изгоните эту карту.)
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsIf an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
If the target player is an illegal target by the time Risk Factor tries to resolve, the spell doesn't resolve. You don't draw three cards.
If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
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