Jumpstart 2022 (j22)

#135 ⸱ Uncommon ⸱ Spanish
Hidra mecánica

Variations

Parts

Hidra mecánica

Criatura artefacto — Hidra
0 / 0
La Hidra mecánica entra al campo de batalla con cuatro contadores +1/+1 sobre ella.
Siempre que la Hidra mecánica ataque o bloquee, remueve un contador +1/+1 de ella. Si lo haces, la Hidra mecánica hace 1 punto de daño a cualquier objetivo.
: Pon un contador +1/+1 sobre la Hidra mecánica.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2021-03-19

If the chosen target is an illegal target by the time Clockwork Hydra's triggered ability tries to resolve, the ability doesn't resolve. You don't remove a counter from Clockwork Hydra.

 

2021-03-19

If Clockwork Hydra leaves the battlefield while its trigger is on the stack, you can't remove a +1/+1 counter from it, so it won't deal damage.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Time Spiral Remastered
Duel Decks: Elspeth vs. Tezzeret
Time Spiral