Foundations Jumpstart (j25) | ||
#649 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Defend the CelestusDistribute three +1/+1 counters among one, two, or three target creatures you control.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsIf some, but not all, of the target creatures are illegal targets as Defend the Celestus resolves, the original distribution of counters remains the same. Counters that were to be put on the now-illegal targets are lost.
You decide how to distribute the counters as you cast Defend the Celestus. You must distribute at least one counter to each creature you target.
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