Foundations Jumpstart (j25) | ||
#740 ⸱ Uncommon ⸱ English |
![]() Variations— Parts : 1 | Wolfrider's SaddleWhen this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsNo player may take any actions between the time you create the Wolf token and the time Wolfrider's Saddle becomes attached to it.
If the equipped creature has menace, it can't be blocked at all.
The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider's Saddle becomes attached.
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