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Foundations Jumpstart (j25)

#740 ⸱ Uncommon ⸱ English
Wolfrider's Saddle

Variations

Parts : 1

Wolfrider's Saddle

Artifact — Equipment
When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-07-12

No player may take any actions between the time you create the Wolf token and the time Wolfrider's Saddle becomes attached to it.

 

2019-07-12

If the equipped creature has menace, it can't be blocked at all.

 

2019-07-12

The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider's Saddle becomes attached.

 

Market Pricing

 NormalFoil
Low$0.03
Median$0.20
High$19.95
Market$0.07
Direct Low$0.06
Buy at TCGPlayer

Other Printings