Jumpstart (jmp) | ||
#108 ⸱ Rare ⸱ English |
![]() Variations— Parts— | High Sentinels of Arashin3 / 4 Flying This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsHigh Sentinels of Arashin gets +1/+1 per creature, not per +1/+1 counter. It doesn't matter how many +1/+1 counters are on any other creature you control as long as there's one or more.
The activated ability can target and put +1/+1 counters on High Sentinels of Arashin itself.
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