Jumpstart (jmp) | ||
#207 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Blood DivinationAs an additional cost to cast this spell, sacrifice a creature. Draw three cards.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsPlayers can respond only after Blood Divination has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
You must sacrifice exactly one creature to cast Blood Divination; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.
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