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Jumpstart (jmp)

#253 ⸱ Uncommon ⸱ English
Malakir Familiar

Variations

Parts

Malakir Familiar

Creature — Bat
2 / 1
Flying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.

 

"They are deadly, and they are loyal. We can spare them a little blood." —Harak, Malakir bloodwitch

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2015-08-25

A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

 

2015-08-25

In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.

 

2015-08-25

The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.22
High$1.46
Market$0.16
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Battle for Zendikar$0.07

Pricing data provided by TCGPlayer