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#453 ⸱ Common ⸱ English |
![]() Variations— Parts— | Lawmage's BindingFlash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsActivated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Lawmage’s Binding.
Once a creature has attacked or blocked, casting Lawmage’s Binding won’t remove that creature from combat. Similarly, once a creature’s ability has been activated, casting Lawmage’s Binding won’t counter that ability.
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