Agent of Erebos

Variations

Parts

Agent of Erebos

Enchantment Creature — Zombie
2 / 2
Constellation — Whenever this creature or another enchantment you control enters, exile target player's graveyard.

 

Erebos's minions hunt the Returned and warn those who consider the same folly.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-04-26

When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.

 

2014-04-26

A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.

 

2014-04-26

An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.

 

2014-04-26

The constellation ability is mandatory. If you are the only legal target (perhaps because your opponent has hexproof), you must target yourself and exile all the cards from your graveyard.

 

Market Pricing

 NormalFoil
Low$0.14
Median$0.35
High$20.00
Market$0.29
Direct Low$0.20
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Other Printings