Kaldheim (khm) | ||
#80 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Bloodsky Berserker1 / 1 Whenever you cast your second spell each turn, put two +1/+1 counters on this creature. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsThe triggered ability triggers only if the creature that has it is on the battlefield as you cast your second spell. Spells you cast in a turn before that creature entered the battlefield will count. In other words, the ability won’t trigger if the creature with the ability is the second spell you cast during a turn or if you have already cast two or more spells by the time that creature enters the battlefield that turn.
The triggered ability can trigger only once each turn. The ability will resolve before the second spell does. It doesn’t matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.
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