Nuit blanche

Variations

Parts

Nuit blanche

Enchantement
La Nuit blanche arrive sur le champ de bataille avec sept marqueurs « heure » sur elle.
Au début de votre étape de pioche, piochez une carte supplémentaire et retirez deux marqueurs « heure » de la Nuit blanche.
La taille maximale de votre main est égale au nombre de marqueurs « heure » sur la Nuit blanche.
À chaque fois que vous vous défaussez d'une carte, vous perdez 1 point de vie.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2016-09-20

If Midnight Oil has no hour counters on it, its first triggered ability will continue to trigger and have you draw an additional card, even though you can't remove any counters from it.

 

2016-09-20

If multiple effects try to set your maximum hand size to a certain number or state that you have no maximum hand size, the one created latest is the one that applies.

 

2016-09-20

If you discard a card during your cleanup step while you control Midnight Oil, its last ability will trigger, and players will get priority in your cleanup step. You'll have another cleanup step after that one before continuing to the next player's turn.

 

2016-09-20

If Midnight Oil has only one hour counter on it, its first triggered ability will remove that one counter.

 

2016-09-20

Your maximum hand size is only checked during the cleanup step of your turn. At other times, you may have more cards in hand than your maximum hand size.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings