인형술의 대가

Variations

Parts

인형술의 대가

생물 — 인간 기능공
1 / 3
제작 3 (이 생물이 전장에 들어올 때, 이 생물에 +1/+1 카운터 세 개를 올려 놓거나 1/1 무색 서보 마법물체 생물 토큰 세 개를 만든다.)
당신이 조종하는 마법물체가 전장에서 무덤으로 들어갈 때마다, 상대를 목표로 정한다. 그 상대는 인형술의 대가의 공격력만큼 생명점을 잃는다.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2016-09-20

The amount of life lost is determined as Marionette Master's last ability resolves. If Marionette Master is no longer on the battlefield, use its power as it last existed on the battlefield to determine how much life is lost.

 

2016-09-20

If you can't put +1/+1 counters on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create Servo tokens.

 

2016-09-20

You choose whether to put +1/+1 counters on the creature or create Servo tokens as the fabricate ability is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.

 

2016-09-20

If Marionette Master's power is negative, the target opponent doesn't lose (or gain) life.

 

2016-09-20

Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Weaponcraft Enthusiast will enter the battlefield as a 0/1 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve.

 

2016-09-20

If Marionette Master and an artifact you control are put into a graveyard at the same time, Marionette Master's ability triggers.

 

2016-09-20

Artifact tokens that are sacrificed or destroyed are put into their owner's graveyard before ceasing to exist. If you controlled the token, Marionette Master's last ability will trigger.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings