Stregoneria
Tutte le creature prendono -2/-2 fino alla fine del turno. Ogniqualvolta una creatura muore in questo turno, guadagni 1 punto vita.
Only creatures on the battlefield when Death Frenzy resolves will get -2/-2. However, if a creature enters the battlefield and then dies later that turn, you’ll gain 1 life for it.
You gain 1 life for each creature that Death Frenzy causes to have a toughness of 0 or less. The delayed triggered ability is created before state-based actions cause any creatures with 0 or less toughness to die.