Patrono della Vena

Variations

Parts

Patrono della Vena

Creatura — Sciamano Vampiro
4 / 4
Volare
Quando il Patrono della Vena entra nel campo di battaglia, distruggi una creatura bersaglio controllata da un avversario.
Ogniqualvolta una creatura controllata da un avversario muore, esiliala e metti un segnalino +1/+1 su ogni Vampiro che controlli.

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2017-08-25

If Patron of the Vein and a creature an opponent controls die simultaneously (perhaps because they fought or were in combat together), Patron of the Vein's last ability triggers, but Patron of the Vein won't be on the battlefield as that ability resolves. It can't be saved by the +1/+1 counter that would have been put on it. The same is true of any other Vampires you control that die at the same time. Your remaining Vampires will each get a +1/+1 counter.

 

2017-08-25

Destroying a creature with Patron of the Vein's first ability causes its last ability to trigger if Patron of the Vein is still on the battlefield.

 

2017-08-25

Patron of the Vein's last ability puts a +1/+1 counter on each Vampire you control, including itself, even if the creature that died can't be exiled (most likely because it was a token).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Crimson Vow Commander
Commander 2017