Abuelo, Echo der Ahnen

Variations : 1

Parts

Abuelo, Echo der Ahnen

Legendäre Kreatur — Geist
2 / 2
Fliegend, Abwehr
: Schicke eine andere Kreatur oder ein anderes Artefakt deiner Wahl, die bzw. das du kontrollierst ins Exil. Bringe sie bzw. es zu Beginn des nächsten Endsegments unter der Kontrolle ihres bzw. seines Besitzers ins Spiel zurück.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2023-11-10

If another effect causes one of the returned permanents to become a creature and sets its base power and toughness as it does so, that creature will have that power and toughness; it won't be 1/1. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will remain a 1/1 if you crew it.

 

2023-11-10

An Equipment that's also a creature can't be attached to anything. You can activate its equip ability, but it won't become attached.

 

2023-11-10

If a double-faced card is exiled this way, it will return with its front face up, no matter which face was up when it left the battlefield.

 

2023-11-10

The exiled card will return to the battlefield at the beginning of the next end step even if Abuelo, Ancestral Echo is no longer on the battlefield at that time.

 

2023-11-10

If a token is exiled this way, it ceases to exist and won't return to the battlefield.

 

2023-11-10

An artifact creature card or enchantment creature card returned this way will have base power and toughness 1/1.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings