Access Tunnel

Variations

Parts

Access Tunnel

Land
: Add .
, : Target creature with power 3 or less can't be blocked this turn.

 

"See you soon! I'll bring you back an army of Tooks in the morning." —Pippin

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-04-16

Once a creature with power 3 or less has been blocked, Access Tunnel's second ability won't cause it to become unblocked.

 

2021-04-16

If the target creature's power is greater than 3 as Access Tunnel's second ability tries to resolve, the ability doesn't resolve. However, if instead the creature's power is raised above 3 after the ability resolves, it still can't be blocked that turn.

 

Market Pricing

 NormalFoil
Low$0.21
Median$0.39
High$19.95
Market$0.25
Direct Low$0.24
Buy at TCGPlayer

Other Printings

 NormalFoil
Tarkir: Dragonstorm Commander$0.24
Outlaws of Thunder Junction Commander$0.40
Murders at Karlov Manor Commander$0.23
Strixhaven: School of Mages$0.36

Pricing data provided by TCGPlayer