The Lord of the Rings: Tales of Middle-earth (ltr)

#55 ⸱ Uncommon ⸱ Simplified Chinese
布茹依能骏马

Variations

Parts

布茹依能骏马

法术
将至多两个目标生物移回其拥有者手上。占卜1。魔戒引诱你。

 

那些黑马全都发狂起来,惊恐地大步前冲,纷纷载着骑手一头扎进滚滚洪流当中。

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2023-06-16

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

 

2023-06-16

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

 

2023-06-16

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

 

2023-06-16

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

 

2023-06-16

Each time the Ring tempts you, you must choose a creature if you control one.

 

2023-06-16

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

 

2023-06-16

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings