Feitiço
Para cada permanente que não seja terreno, escolha um jogador aleatoriamente. Depois, cada jogador ganha o controle de cada permanente para a qual foi escolhido. Desvire aquelas permanentes.
For each nonland permanent, any player may be randomly chosen, including the permanent’s current controller.
Each nonland permanent will untap, no matter which player was randomly chosen to gain control of it.
Once Scrambleverse starts to resolve, no player may respond until it has finished resolving. For example, you can’t wait to see who will control a creature before deciding whether or not to activate one of its abilities.
All of the control-change effects happen at the same time.