Magic 2014 (m14) | ||
#159 ⸱ Common ⸱ French |
![]() Variations— Parts— | Frappe du tonnerreLa créature ciblée gagne +2/+0 et acquiert l'initiative jusqu'à la fin du tour. (Elle inflige des blessures de combat avant les créatures sans l'initiative.)
LegalitiesLegal Duel Penny Predh Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsIf a creature doesn’t have first strike, granting it first strike after combat damage has been dealt in the first-strike combat damage step won’t prevent it from dealing combat damage. It will still assign and deal its combat damage in the second combat damage step.
Thunder Strike can target any creature, even one that already has first strike or double strike. (If it affects such a creature, it will, in effect, just give it +2/+0.)
| Market Pricing
Other Printings
|