Magic 2015 (m15) | ||
#91 ⸱ Common ⸱ English |
![]() Variations— Parts— | Covenant of BloodConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Covenant of Blood deals 4 damage to any target and you gain 4 life.
LegalitiesLegal Duel Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Penny Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsIf the target permanent or player is an illegal target when Covenant of Blood tries to resolve, it won't resolve and none of its effects will happen. You won't gain any life. (Any creatures you tapped to cast Covenant of Blood remain tapped.)
When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
If a creature you control has a mana ability with
You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
Tapping a multicolored creature using convoke will pay for
Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
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