Hidra del génesis

Variations

Parts

Hidra del génesis

Criatura — Hidra planta
0 / 0
Cuando lances la Hidra del génesis, muestra las X primeras cartas de tu biblioteca. Puedes poner en el campo de batalla una carta de permanente que no sea tierra con coste de maná convertido de X o menos que se encuentre entre ellas. Luego baraja el resto en tu biblioteca.
La Hidra del génesis entra al campo de batalla con X contadores +1/+1 sobre ella.

 

Diseñada por George Fan

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2017-11-17

A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.

 

2017-11-17

If you have fewer than X cards in your library, you reveal all of them.

 

2017-11-17

If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.

 

2017-11-17

Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.

 

2017-11-17

If "the rest" is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.

 

2017-11-17

If a card in a player's library has in its mana cost, X is considered to be 0.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Outlaws of Thunder Junction Commander
March of the Machine Commander
Neon Dynasty Commander
Commander 2020