Mystery Booster 2 (mb2) | ||
#562 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Flanking Licid
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander RulingsPaying
Flanking means “Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.”
“Creature enchantment” here means “Aura enchantment with enchant creature.”
Playtest cards use a modified version of game symbols, such as
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
If a creature gains flanking during combat, that has no effect on any creature already blocking it. A creature needs to already have flanking before blockers are declared in order for its flanking ability to trigger.
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
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