Mystery Booster 2 (mb2) | ||
#591 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Chea, Friend to Maybe Too Many2 / 4 Familiar spells you cast have flash. (Bats, Birds, Cats, Dragons, Faeries, Foxes, Frogs, Imps, Lizards, and Spiders are familiars, as well as any creature with "Familiar" in its name.)
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander RulingsPlaytest cards use a modified version of game symbols, such as
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
I’m not sure what wizard would want Lazav, Familiar Stranger as their familiar, but to each their own. (I would pick Owl Familiar, personally.)
Chea’s last ability is a mana ability. It doesn’t use the stack and can’t be responded to.
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
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