Kryptoplasma

Variations

Parts

Kryptoplasma

Kreatur — Gestaltwandler
2 / 2
Du kannst zu Beginn deines Versorgungssegments das Kryptoplasma zu einer Kopie einer anderen Kreatur deiner Wahl werden lassen. Falls du dies tust, erhält das Kryptoplasma diese Fähigkeit.

 

„Falls er zu lange die Gestalt des Feindes annimmt, kann er an sie verloren werden." —Vy Covalt, Neurok-Agent

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2011-06-01

If another creature becomes a copy of Cryptoplasm, it will become a copy of whatever Cryptoplasm is currently copying (if anything), plus it will have Cryptoplasm’s triggered ability.

 

2011-06-01

If the creature is an illegal target when the ability tries to resolve, it won’t resolve. Cryptoplasm won’t become a copy of that creature; it remains whatever it was before.

 

2011-06-01

The copy effect lasts indefinitely. Often, it will last until it is overwritten by another copy effect (if it copies another creature on a future turn, perhaps.)

 

2011-06-01

You choose the target for the triggered ability when the ability is put onto the stack. You choose whether or not Cryptoplasm becomes a copy of that creature when the ability resolves.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings