Modern Horizons (mh1) | ||
| #126 ⸱ Common ⸱ English | ||
![]() Variations— Parts— | GoatnapGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Predh Premodern RulingsGoatnap can target any creature, even one that's untapped or one you already control.
To determine whether the target creature gets +3/+0, look at its creature types after you've gained control of it, untapped it, and given it haste. If it's not a Goat at this time, it won't get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn.
Goat is a creature type. You won't see this creature type printed on creatures in this set, but keep in mind that creatures with the changeling ability are Goats.
To determine whether the target creature gets +3/+0, look at its creature types after you've gained control of it, untapped it, and given it haste. If it's not a Goat at this time, it won't get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn.
Goat is a creature type. Keep in mind that creatures with the changeling ability are Goats. (Whether they're "goated" or not is too subjective for this ruling to address.)
Goatnap can target any creature, even one that's untapped or one you already control.
| Market Pricing
Printings
| |||||||||||||||||||||||||||||||||||||||||












