Savage Swipe

Variations

Parts

Savage Swipe

Sorcery
Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

 

Nine generations of metalworking skill are no match for nine hundred pounds of rage.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2019-06-14

The target creature you control gets +2/+2 only if its power is exactly 2 as Savage Swipe resolves. It’ll still fight if it doesn’t get +2/+2.

 

2019-06-14

You can’t cast Savage Swipe unless you choose both a creature you control and a creature you don’t control as targets.

 

2019-06-14

If the creature you control is an illegal target as Savage Swipe tries to resolve, no creature gets +2/+2. If that creature is a legal target but the creature you don’t control isn’t, it still gets +2/+2 until end of turn if its power is 2.

 

2019-06-14

If either target is an illegal target as Savage Swipe tries to resolve, neither creature will deal or be dealt damage.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$4.99
Market$0.05
Direct Low
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Other Printings

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Jumpstart: Historic Horizons