Vents d'abandon

Variations

Parts

Vents d'abandon

Rituel
Exilez une créature ciblée que vous ne contrôlez pas. Pour chaque créature exilée de cette manière, son contrôleur cherche dans sa bibliothèque une carte de terrain de base. Ces joueurs mettent ces cartes sur le champ de bataille engagées, puis mélangent leurs bibliothèques.
Surcharge (Vous pouvez lancer ce sort pour son coût de surcharge. Si vous faites ainsi, modifiez son texte en remplaçant toutes les occurrences de « ciblé(e) » par « chaque ».)

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-06-14

If a creature is exiled but ends up in another zone, it's still a "creature exiled this way" for Winds of Abandon.

 

2024-01-12

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

 

2024-01-12

Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

 

2024-01-12

If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

 

2024-01-12

If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings