Modern Horizons 2 (mh2) | ||
#339 ⸱ Common ⸱ English |
![]() Variations : 1Parts— | Phantasmal Dreadmaw6 / 6 Trample When this creature becomes the target of a spell or ability, sacrifice it.
LegalitiesLegal Duel Penny Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsIf Phantasmal Dreadmaw becomes the target of a spell or ability, its ability triggers and goes on the stack on top of that spell or ability. Phantasmal Dreadmaw will be sacrificed before that spell or ability tries to resolve. Unless the spell or ability has another target, it will then be removed from the stack as it tries to resolve for having no legal targets.
Countering the spell or ability will not save Phantasmal Dreadmaw from being sacrificed.
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