Modern Horizons 2 (mh2) | ||
| #37 ⸱ Common ⸱ French | ||
![]() Variations : 1Parts— | Aéroamibe2 / 4 Vol Défaussez-vous d'une carte : Échangez la force et l'endurance de l'Aéroamibe jusqu'à la fin du tour.
LegalitiesNot Legal Alchemy Future Oldschool Pioneer Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Timeless Vintage RulingsBecause damage remains marked on a creature until the cleanup step or an effect removes that damage, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you switch Aeromoeba's power and toughness and then give it +2/+0 later in the turn, it's a 4/4 creature, not a 6/2 creature.
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
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