Modern Horizons 2 (mh2) | ||
#10 ⸱ Uncommon ⸱ Italian |
![]() Variations— Parts— | Connestabile del Reame3 / 3 Rinomare 2 (Quando questa creatura infligge danno da combattimento a un giocatore, se non è rinomata, metti due segnalini +1/+1 su di essa e diventa rinomata.) Ogniqualvolta vengono messi uno o più segnalini +1/+1 sulla Connestabile del Reame, esilia fino a un altro permanente non terra bersaglio finché la Connestabile del Reame non lascia il campo di battaglia.
LegalitiesLegal Duel Penny Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf a token creature is exiled this way, it will cease to exist and won't return to the battlefield.
Renown won't trigger when a creature deals combat damage to a planeswalker or another creature. It also won't trigger when a creature deals noncombat damage to a player.
If Constable of the Realm leaves the battlefield before its last triggered ability resolves, the target permanent won't be exiled.
Constable of the Realm's last ability triggers whenever a +1/+1 counter is put on it for any reason, not just because of its renown ability.
Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to it will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
All permanents exiled by Constable of the Realm will return to the battlefield at the same time, and each one will enter under its owner's control.
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