Modern Horizons 3 (mh3)

#398 ⸱ Common ⸱ Simplified Chinese
乙太钉

Variations : 1

Parts

乙太钉

瞬间
选择目标咒语。你得到,然后你可以支付任意数量的。除非该咒语的操控者为每个以此法支付的各支付,否则反击之。

 

「这护盾实际上并非阻隔火焰。它是让火焰自己熄灭。」 ~未来塑师玄古

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pauper
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2024-06-07

You choose the target spell as you cast Aether Spike. You don't choose how much  to pay until Aether Spike is resolving. No player may take actions between the time you choose how much  to pay and the time the target spell's controller chooses whether or not to pay for each  paid this way.

 

2024-06-07

If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

 

2024-06-07

Some triggered abilities state that you "may pay" a certain amount of . You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.

 

2024-06-07

You may pay zero . You will get , and the target spell will resolve as long as its controller chooses to pay . In most cases, this won't be a difficult choice for them.

 

2024-06-07

If a spell or ability with one or more targets states that you "may pay" some amount of , and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any even if you want to.

 

2024-06-07

Some spells and abilities that give you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any .

 

2024-06-07

Some triggered abilities that state that you "may pay" a certain amount of describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

 

2024-06-07

Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

 

2024-06-07

is the energy symbol. It represents one energy counter.

 

2024-06-07

Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

 

2024-06-07

Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings