Innistrad: Midnight Hunt (mid)

#252 ⸱ Rare ⸱ Traditional Chinese
穹天儀

Variations

Parts

穹天儀

傳奇神器
如果當前既非白晝也非黑夜,則於穹天儀進戰場時成為白晝。
:加一點任意顏色的魔法力。
:如果當前是黑夜,則成為白晝。若否,則成為黑夜。只能於巫術時機起動。
每當白晝成為黑夜或黑夜成為白晝時,你獲得1點生命。你可以抽一張牌。若你如此作,則棄一張牌。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

 

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

 

2021-09-24

If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

 

2021-09-24

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

 

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

 

2021-09-24

If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings