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汉语

Murders at Karlov Manor Commander (mkc)

#326 ⸱ Rare ⸱ Simplified Chinese
祸事成双

Variations

Parts

祸事成双

结界
如果某对手将开始额外的一个回合,则改为该牌手略过该回合。
每当任一对手以两个或更多生物攻击你,抓每回合中其第二张牌或施放每回合中其第二个咒语时,你抓一张牌。

 

成双作恶更胜其累累前科。

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2024-02-02

If an opponent attacks you with two or more creatures more than once in a turn (probably because they’ve generated extra combat phases), Trouble in Pairs’s last ability will trigger each time that happens.

 

2024-02-02

Trouble in Pairs’s last ability can trigger multiple times per opponent per turn. For example, if an opponent draws a second card, casts a second spell, and attacks you with two or more creatures in a single turn, Trouble in Pairs’s last ability will trigger once when each of those events occurs, for a total of three times.

 

2024-02-02

Extra turns can still be created while Trouble in Pairs is on the battlefield. They’re not skipped until they would begin, so if Trouble in Pairs leaves the battlefield before that happens, the extra turns will be unaffected.

 

2024-02-02

Trouble in Pairs doesn’t have to be on the battlefield to see the first card an opponent draws in a turn or the first spell they cast in a turn. As long as it’s already on the battlefield when they draw their second card or cast their second spell in a turn, its last ability will trigger.

 

2024-02-02

Trouble in Pairs counts spells that were cast even if they didn’t resolve. This means it still counts spells that were countered.

 

2024-02-02

An “extra turn” is any turn created by a spell or ability. Notably, it doesn’t include additional turns taken in tournaments after time expires for a round.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings