探偵社社長、エズリム

Variations : 1

Parts

探偵社社長、エズリム

伝説のクリーチャー — 執政官・探偵
5 / 5
飛行
探偵社社長、エズリムが戦場に出たとき、2回調査を行う。
, アーティファクト1つを生け贄に捧げる:ターン終了時まで、探偵社社長、エズリムは警戒や絆魂や呪禁のうちあなたが選んだ能力1つを得る。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-02-02

Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.

 

2024-02-02

You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

 

2024-02-02

Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.

 

2024-02-02

Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

 

2024-02-02

If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings