Murders at Karlov Manor (mkm)

#398 ⸱ Rare ⸱ Japanese
有刺の給仕

Variations : 1

Parts

有刺の給仕

アーティファクト・クリーチャー — 構築物
1 / 1
破壊不能
有刺の給仕が戦場に出たとき、これに容疑をかける。
有刺の給仕がプレイヤー1人に戦闘ダメージを与えるたび、あなたはカード1枚を引き、1点のライフを失う。
有刺の給仕がダメージを受けるたび、対戦相手1人を対象とする。そのプレイヤーはその点数に等しいライフを失う。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-02-02

A creature can be dealt an amount of damage greater than its toughness. For example, if Barbed Servitor is dealt 3 damage, its last ability causes the target opponent to lose 3 life.

 

2024-02-02

If a creature is already suspected, suspecting it again won't have any effect.

 

2024-02-02

There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

 

2024-02-02

If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

 

2024-02-02

If your life total is brought to 0 or less at the same time that Barbed Servitor is dealt damage, you lose the game before its last ability goes on the stack.

 

2024-02-02

When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

 

2024-02-02

Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings