March of the Machine Commander (moc) | ||
#59 ⸱ Common ⸱ English |
![]() Variations— Parts— | New ArgiveWhenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander RulingsOnce a historic creature you control attacks, it will keep the +2/+2 for the entire turn, even if it stops being historic later that turn.
It’s not easy to attack with Sagas, but doing so makes for a great story.
| Market Pricing
Other Printings— |