March of the Machine (mom) | ||
#58 ⸱ Rare ⸱ English |
![]() Variations : 1Parts— | Faerie Mastermind2 / 1 Flash Flying Whenever an opponent draws their second card each turn, you draw a card.
LegalitiesNot Legal Standard Penny Predh Future Pauper Alchemy Oldschool Premodern Paupercommander Standardbrawl Legal Duel Brawl Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl RulingsFaerie Mastermind doesn’t need to have been under your control when the first card is drawn for its ability to trigger. As long as you control it when an opponent draws their second card in a turn, that ability will trigger.
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