Multiverse Legends (mul) | ||
#47 ⸱ Rare ⸱ Simplified Chinese |
![]() Variations— Parts— | 孤兽守卫卡席拉3 / 2 行侣~你起始套牌中各生物牌均为猫,元素,梦魇,恐龙或野兽牌。(如果你选择这张牌作为你的行侣,则你可以在法术时机下支付 警戒 由你操控且为猫,元素,梦魇,恐龙或野兽的其他生物得+1/+1且具有警戒异能。
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsBefore shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
Paying
A creature that's more than one of the five types gets +1/+1 only once from Kaheera's last ability.
The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
If you reveal a companion outside the game, for as long as it remains there, you may pay
Creature cards in your deck may be a mix of the five creature types that Kaheera cares about. They may also have additional types, as long as each creature card is at least one of those five. Noncreature cards may have any subtypes.
Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
Paying
If you reveal a companion outside the game, for as long as it remains there, you may pay
Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay
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